Space marine shooter game




















From its use in the iconic tabletop game to the virtual representations we see in games like Warhammer 40, Fire Warrior and Space Marine, the Boltgun has made an undeniable mark on pop culture. To find out what makes this brutal weapon stand out from the crowd, Dave travelled to Warhammer World in the UK to talk to the very people that created this 80s sci-fi ico. Get your hands on a free copy of Warhammer 40, Space Marine to play and keep forever.

But the offer ends soon. THQ took uDraw to task for its recent travails, but the ill-fated peripheral is just the latest example of the publisher failing to adapt to a changing industry. We scour the halls of CES to catch a glimpse of what's next in tablet and touch-screen gaming. Simply put, Space Marine is a bloody, brutal, horrific power fantasy come to life, and that's a big selling point for 40K fans. With just a single tap of a button, players are able to shred through hordes of Orks, turning them into fleshy chunks of viscera within seconds with their iconic Astartes Chainsword.

Thanks in large part to the game's great audio design and visual effects, ripping through wave after wave of enemies never loses its grim, satisfying appeal.

This core gameplay loop may get stale for newcomers to the franchise, especially if played today, but to fans of the series this type of visceral action perfectly encapsulates the Warhammer 40K tabletop experience. The imagined brutal action of the tabletop game is amicably translated into a tangible, realistic video game experience. By all accounts, from narrative, to character and atmosphere, Space Marine is well and truly an honest and faithful 40K adaptation.

While it may not have been the most critically or commercially successful video game of all time, or even of , Warhammer 40, Space Marine is still widely regarded as one of the best 40K video game experiences to date. Its dark and brooding atmosphere, its accessible nature, its satisfying gameplay loop, and its fan-service all come together to make it the perfect entry point for new fans, as well as a faithful 40K experience for series veterans. It might take a bit to outdo the original, but Saber Interactive seem like a good choice for the upcoming sequel , with their almost two-decade-long history in the video game industry.

Emma Watson recalls a moment during the filming of Harry Potter where she had doubts about a famous scene. Share Share Tweet Email. Cameron Alexander Swan 86 Articles Published. The Orks are a hulking, green-skinned alien race whose sheer numbers and savage ferocity make them a devastating opponent. However, the Forces of Chaos present a far more serious threat to the Imperium of Man , as they can literally extinguish the life of whole star systems by summoning limitless amounts of daemonic horrors that flourish in the parallel universe known as the Warp.

Warp portals conjured by the Traitor Legions allow the daemons to cross over into realspace. Many of the iconic weapons used by the Space Marines in the Warhammer 40, universe are available to Captain Titus in the game, including:. A main feature of the game is the ability to customize the player's Space Marine Chapter by colour and iconography in multiplayer, thus representing the many different badges and paint schemes available in the actual tabletop game.

In Space Marine , there are two multiplayer modes. The cooperative mode is similar to the typical "horde" mode found in other action video games where players team up to defeat wave after wave of enemies, but is unavailable at launch, launching instead 30 days after the game itself first becomes available.

In addition to the cooperative mode, a player can engage in an 8v8 class-based team competitive mode. There are three classes the player can choose from on the side of the Loyalist Space Marines or the traitorous Chaos Space Marines. The player can gain experience in gameplay by getting kills and assists on kills which will allow him to gain levels.

There are also challenges associated with different weapons that will unlock perks for weapons or armour pieces to customize a player's Astartes. In competitive multiplayer, there are two different game modes. The first is annihilation, which is a standard team death match, with the winning team being whoever reaches 41 kills first. The second is seize ground, in which the two teams battle over objectives on the field that give points, and whichever team reaches points first wins.

A capture the flag game mode is possible through a future update. A cogitator computer screen of the Adeptus Administratum provides an overview of the Imperial Forge World of Graia in the Segmentum Tempestus , one of the planets controlled by the Adeptus Mechanicus that specialise in the production of weapons and tools of war for the Imperial armies.

Graia is also home to the Titan Legion known as the Legio Astraman "The Morning Stars" and to the extremely rare facilities of the Ajakis Manufactorum that is capable of constructing and repairing Warlord -class Battle Titans. This capability leads the Administratum to grade the world as one of the Imperium of Man 's most important strategic locations. However, its analysis indicates that the Orks will overwhelm the world and take control of the Titan manufactorum facilities before that fleet can reach Graia through the Warp.

The cogitator then recommends a delaying action be commenced in order to buy the necessary time for the fleet to be mobilised and arrive. Thus, the Administratum contacts the Ultramarines Chapter of the Space Marines to carry out this delaying action, as Graia is an extremely valuable and important asset for the Imperium, one which the Greenskins cannot be allowed to have.

The Ultramarines agree to deploy their entire 2nd Company to deal with the situation. Upon his arrival in orbit of Graia leading the 2nd Company of the Ultramarines on an Ultramarines Strike Cruiser Fury of Descent , Captain Titus and two members of his company's Command Squad , his old friend Veteran Sergeant Sidonus and the young Battle-Brother Leandros , travel in a Thunderhawk gunship down into the atmosphere of the Forge World to survey disposition of the attacking Ork forces.

The anti-ship guns on the Ork flagship, a Kill Kroozer , are rapidly destroying the Escort vessels that have been deployed into the Graian sky to contest the Greenskins' landing.

Titus realizes that the most effective way to stop the Ork vessel's guns is to launch a quick boarding action against their flagship using Assault Marine Jump Packs , and destroy the ship's weapons directly.

Titus proceeds with this plan, in spite of the displeasure expressed by Leandros, who points out that such a bold action is not the correct course of action for such a situation as described by the Codex Astartes since it may lead to the attacking force being scattered. Titus ignores Leandros' griping and orders his Thunderhawk's pilots to return to the Strike Cruiser after they begin the assault. Titus challenges the young Astartes to keep up with him before leaping out of the Thunderhawk and using his Jump Pack to soar through the contending vessels and land on the gun deck of the Ork flagship.

Unfortunately, this action also damages the Ork vessel's propulsion and power systems and causes it to crash into the surface of Graia. Titus survives the crash, shakes free of the wreckage and heads out into the ruins of the planet's surface in the midst of a major manufacturing district. Titus soon meets up with both Leandros and Sergeant Sidonus who also survived the crash of the Ork Kroozer through the Orks fire had scattered them from landing with their captain on the ship.

Together, the three Astartes proceed through Ork-held territory in the shattered ruins of what was once the Forge World's Industrial Zone 82 until they link up with the only surviving Imperial Guard officer on the planet, 2nd Lieutenant Mira of the rd Cadian Shock Troops Regiment.

There they are told of the situation, in which the remaining Imperial Guard troops waiting in orbit are unable to move any men or equipment down to the planet's surface due to the Orks' capture of a massive kinetic planetary defence gun emplacement. This emplacement, Planetary Defence Battery Goliath, has been turned by the Greenskins to their own purposes and prevents the Imperial forces from making any further landings unless they want to see their transport ships being blown out of the sky.

Titus realises that the Ork leader is more tactically-minded than most of his breed. Titus promises Mira that the Astartes will deal with the problem while she remains focused on strengthening the Imperial Guard outpost's defences.

Titus and his companions proceed once more into Ork territory, killing many of the Greenskins on their way to destroying the gun emplacement. They penetrate the inner workings of the domed Goliath battery through the debris field created by the arrival of an Ork Rok.

The Astartes successfully destroy the battery by placing a Melta-Bomb on one of the defence battery's monstrous artillery shells. When the Orks fired this shell from the battery, it caused the battery's cannon to explode crippling it.



0コメント

  • 1000 / 1000